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Mobile native apps

I have been developing applications that run on the mobile platforms for quite sometime now. The applications are developed for iOS, Android and Blackberry devices. For getting started on this mobile apps development, there are certain basic items that a developer needs to know.
Simply put, a mobile native application is an application that runs on a mobile platform and makes use of the native services like caller service, camera, accelerometer etc., of the mobile.
The application is developed using the mobile platform specific API, built and installed in the mobile device.
This application can be made available for the general public by distributing it in the respective repositories.

Here is a simple table that shows the language, SDK, IDE, executable file and the distribution store for Apple, Android and Blackberry devices.

Device Language IDE SDK Executable file Distribution store
Apple Objective-C XCode iOS SDK .ipa App Store
Android Java Eclipse with android plugin Android SDK .apk Market
Blackberry Java Eclipse with blackberry Java plugin Blackberry Java SDK .cod App World

So to develop an android application, install Eclipse and an Android plugin for eclipse, download the Android SDK, write code in Java using Android API, and you get a .apk executable file that can be hosted for public use in Android Market.
If you have to build an application that can run in all these platforms you will land up maintaining three codebases. Is there a way to avoid it? Yes, you have PhoneGap for that purpose. I will post an article about PhoneGap later.

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Finally…

I have decided to take a plunge into the blogsphere, though pretty late by the industry standards by posting a series of articles on mobile apps.
Let’s crack some real code and have fun.